/* * osgART/VideoBillboard * osgART: AR ToolKit for OpenSceneGraph * * Copyright (c) 2005-2007 ARToolworks, Inc. All rights reserved. * * Rev Date Who Changes * 1.0 2006-12-08 --- Version 1.0 release. * */ /* * This file is part of osgART - AR Toolkit for OpenSceneGraph * * Copyright (c) 2005-2007 ARToolworks, Inc. All rights reserved. * * (See the AUTHORS file in the root of this distribution.) * * * OSGART is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * OSGART is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OSGART; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * */ /** * \file VideoBillboard * \brief Defined a Video Background Node usable for AR. * * * Defined an OpenSceneGraph geode for creating a VideoBillboard Object. * support a billboard object with dynamic texture. * By default the object has a size of 1x1 in the XY plane. * * \author Julian Looser Julian.Looser@hitlabnz.org * \author Raphael Grasset Raphael.Grasset@hitlabnz.org * \version 3.1 * */ #ifndef OSGART_VIDEOBILLBOARD #define OSGART_VIDEOBILLBOARD //graphics include #include #include #include #include #include #include // local include #include "osgART/GenericVideoObject" #include "osgART/VideoPlane" namespace osgART { /** * \class VideoBillboard. * Define a camera oriented video plane, a billboard always seeing front of * the element. */ class OSGART_EXPORT VideoBillboard : public VideoPlane { public: /** * \brief default constructor. * \param videoId */ VideoBillboard(GenericVideo* video); /** * \brief destructor. */ virtual ~VideoBillboard(); protected: virtual osg::Node* buildObject(); }; }; #endif